Rock Factory  1.0
Unity3d component package for procedural rocks
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
oCMeshVisualiser
oCRFBaseSettings
|oCRFSettingsAll settings. Holds both global and side specific settings.
|\CRFSettingsProAll pro version settings. Holds both global and side specific settings.
oCRFBaseSideSettingsSettings for both standard and pro versions.
|oCRFGlobalSideSettingsSettings for standard version only.
||\CRFSideSettingsSettings for standard version and not in Global
|\CRFGlobalSideSettingsProSettings for pro version only.
| \CRFSideSettingsProSettings for pro version and not in Global
oCRFContourLineContour line. Isolines (a.k.a. contour lines) are lines connecting points of equal height.
oCRFDisplacementSettingsDisplacement settings.
|\CRFDisplacementSettingsProDisplacement settings for pro version only.
oCRFIVector22d integer vector.
oCRFIVector33d integer vector.
oCRFRockRock Factory main class.
oCRFRockDisplacementProcRock Factory displacement processor Core engine used by RFRock to generate a displacement map.
|\CRFRockDisplacementProcProRock Factory pro displacement processor Core engine used by RFRock to generate a displacement map.
oCRFRockProcRock Factory processor Core engine used by RFRock to generate a mesh.
oCRFRockSideIndicesClass to store indices of a concatenated array which stores values of all sides.
oCRFRockSides< T >Class to store a value of type T per side.
oCRFRockSidesBoolClass to store a value of type bool per side.
oCRFRockSidesFloatClass to store a value of type float per side.
\CRFRockSidesIntClass to store a value of type int per side.