Displacement settings. More...
Public Attributes | |
| RFIVector2 | resolution = new RFIVector2(0,0) |
| Resolution of displacement map Leave 0x0 to match number of segments. | |
| RFRockDisplacementProc.RFDisplacementPatterns | pattern = RFRockDisplacementProc.RFDisplacementPatterns.PerlinNoise |
| Pattern to use. | |
| FilterMode | filterMode = FilterMode.Bilinear |
| Filter mode. | |
| int | randomSeed |
| Random seed. | |
| RFContourLine[] | delaunayByHeight_isolinesMinMaxThresholds |
| Array of contour lines The delaunay by height_isolines minimum maximum thresholds. Isolines (a.k.a. contour lines) are lines connected by points of equal height. | |
| float | delaunayByHeight_markerDistanceInTextureSpace = 0.08f |
| Minimal distance between contour line points in texture space. Used by delaunay by height type. | |
| float | delaunayByHeight_borderDistanceInTextureSpace = 0.1f |
| Distance to border in texture space. Used by delaunay by height type. | |
| float | heightScale = 0.5f |
| Height scale. | |
| float | spherizeRoundness = 1f |
| Roundness. | |
Displacement settings.
| float delaunayByHeight_borderDistanceInTextureSpace = 0.1f |
Distance to border in texture space. Used by delaunay by height type.
| RFContourLine [] delaunayByHeight_isolinesMinMaxThresholds |
Array of contour lines The delaunay by height_isolines minimum maximum thresholds. Isolines (a.k.a. contour lines) are lines connected by points of equal height.
| float delaunayByHeight_markerDistanceInTextureSpace = 0.08f |
Minimal distance between contour line points in texture space. Used by delaunay by height type.
| FilterMode filterMode = FilterMode.Bilinear |
Filter mode.
| float heightScale = 0.5f |
Height scale.
| RFRockDisplacementProc.RFDisplacementPatterns pattern = RFRockDisplacementProc.RFDisplacementPatterns.PerlinNoise |
Pattern to use.
| int randomSeed |
Random seed.
| RFIVector2 resolution = new RFIVector2(0,0) |
Resolution of displacement map
Leave 0x0 to match number of segments.
| float spherizeRoundness = 1f |
Roundness.