System | |
Collections | |
Generic | |
Reflection | |
UnityEngine | |
MazeFactory | Visualize a generate maze. |
MFCell | A maze is built out of cells. Each cell is built out of 4 boundaries where a nine patch can be derived from. |
MFMaze | The Maze generator. Generates an abstract two dimensional array of mfcells. Use this class with your own visualisation routine, or use the MazeFactory class on an empty game object to do it for you. |
MFPosition | 2D position in the internal grid array. |
MFRandomizer | Wrapper for a randomizer. Currently using the System randomizer. But you can easily replace this by unity's or roll your own. |